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Argenton, L., Schek, E., & Mantovani, F. (2014). Serious Games as Positive Technologies. In R. Shumaker & S. Lackey (Eds.), Virtual, Augmented and Mixed Reality. Applications of Virtual and Augmented Reality (Vol. 8526, pp. 169–177). Cham: Springer International Publishing.
Realdon, O., Zurloni, V., Cellura, I., & Mantovani, F. (2013). Fostering the bicultural mind. Towards a Serious Game for intercultural training embedding culture as situated cognition. In Joint Proceedings of the 2013th T2CT and CCGL Workshops (pp. 47-56). Magdeburg : Otto Von Guericke University.
Anolli, L., Mantovani, F. Confalonieri, L., Ascolese, A. & Peveri, L. (2010). Emotions in Serious Games: From Experience to Assessment, Vol 5: Special Issue: Creative Learning with Serious Games, International Journal of Emerging Technologies in Learning (iJET).
Anolli, L., Wang, L., Mantovani, F., & De Toni, A. (2008). The voice of emotions in Chinese and Italian young adults. Journal of Cross-Cultural Psychology, 39(5), 565-598.
Zurloni, V., Realdon, O., Confalonieri, L., Mortillaro, M., & Mantovani, F. (2006). Learning communication skills through computer-based interactive simulations. In G. Riva, T. Anguera, B. Wiederhold, & F. Mantovani (Eds.), From Communication to Presence: Cognition, emotions and culture towards the ultimate communicative experience (pp. 276-298). Amsterdam: IOS.